Since the seventh generation of video game consoles, DLC has been a prevalent feature of most major video game platforms with internet connectivity. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize the concept.
In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a ' season pass'-typically at a discount in comparison to purchasing each DLC individually. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.ĭLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. Additional content for a video game distributed through the Internetĭownloadable content ( DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher.